Initial commit: TC264 smart car project with IPS200 menu system
- IPS200 display menu with real-time status and parameter settings - Camera image processing and line tracking - IMU attitude solution and PID control - WiFi SPI oscilloscope data transmission
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/**
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* \file Ifx_LutAtan2F32.c
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* \brief ATAN2 lookup functions with fixed-point angle data type
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*
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*
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* \version disabled
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* \copyright Copyright (c) 2013 Infineon Technologies AG. All rights reserved.
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*
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*
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* IMPORTANT NOTICE
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*
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*
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* Use of this file is subject to the terms of use agreed between (i) you or
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* the company in which ordinary course of business you are acting and (ii)
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* Infineon Technologies AG or its licensees. If and as long as no such
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* terms of use are agreed, use of this file is subject to following:
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* Boost Software License - Version 1.0 - August 17th, 2003
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* Permission is hereby granted, free of charge, to any person or
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* organization obtaining a copy of the software and accompanying
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* documentation covered by this license (the "Software") to use, reproduce,
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* display, distribute, execute, and transmit the Software, and to prepare
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* derivative works of the Software, and to permit third-parties to whom the
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* Software is furnished to do so, all subject to the following:
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* The copyright notices in the Software and this entire statement, including
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* the above license grant, this restriction and the following disclaimer, must
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* be included in all copies of the Software, in whole or in part, and all
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* derivative works of the Software, unless such copies or derivative works are
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* solely in the form of machine-executable object code generated by a source
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* language processor.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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* SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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* FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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*/
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#include "Ifx_LutAtan2F32.h"
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#include <math.h>
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void Ifx_LutAtan2F32_init(void)
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{
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#if IFX_LUT_TABLE_CONST == 0
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{ /* generate arctan table */
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sint32 k;
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float32 Step, value;
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Step = (double)IFX_LUT_ATAN_LIMIT_LOW / IFX_LUT_ATAN_SIZE_LOW;
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for (k = 0; k < IFX_LUTATAN2F32_SIZE; k++)
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{
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Ifx_g_LutAtan2F32_FxpAngle_table[k] = IFX_LUT_F32_TO_FXPANGLE(atanf(k / Step));
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}
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}
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#endif
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}
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IFX_INLINE Ifx_Lut_FxpAngle Ifx_LutAtan2F32_fxpAnglePrivate(float32 valf)
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{
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uint32 vali;
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valf = IFX_LUTATAN2F32_SIZE * valf;
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vali = (uint32)valf;
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if ((valf - (float32)vali) > 0.5)
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{ /* Round to nearest */
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vali++;
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}
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return Ifx_g_LutAtan2F32_FxpAngle_table[vali];
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}
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IFX_INLINE float32 Ifx_LutAtan2F32_float32Private(float32 val)
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{ /* FIXME round to nearest ?? */
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return Ifx_g_LutAtan2F32_table[(int)(val * IFX_LUTATAN2F32_SIZE)];
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}
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Ifx_Lut_FxpAngle Ifx_LutAtan2F32_fxpAngle(float32 x, float32 y)
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{
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Ifx_Lut_FxpAngle angle;
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float32 fx = (float32)x;
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float32 fy = (float32)y;
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if (y < 0)
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{
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if (x < 0)
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{
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if (-y < -x)
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{ // 180 .. 225 deg
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angle = -IFX_LUT_ANGLE_PI + Ifx_LutAtan2F32_fxpAnglePrivate(-fy / -fx);
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}
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else
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{ // 225 .. 270 deg
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angle = -(IFX_LUT_ANGLE_PI / 2) - Ifx_LutAtan2F32_fxpAnglePrivate(-fx / -fy);
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}
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}
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else // x >= 0
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{
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if (-y < x)
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{ // 315 .. 360 deg
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angle = -Ifx_LutAtan2F32_fxpAnglePrivate(-fy / fx); // ok
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}
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else
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{ // 225 .. 270 deg
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angle = -(IFX_LUT_ANGLE_PI / 2) + Ifx_LutAtan2F32_fxpAnglePrivate(fx / -fy);
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}
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}
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}
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else // y >= 0
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{
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if (x < 0)
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{
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if (y < -x)
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{ // 135 .. 180 deg
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angle = IFX_LUT_ANGLE_PI - Ifx_LutAtan2F32_fxpAnglePrivate(fy / -fx); // ok
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}
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else
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{ // 90 .. 135 deg
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angle = (IFX_LUT_ANGLE_PI / 2) + Ifx_LutAtan2F32_fxpAnglePrivate(-fx / fy); // ok
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}
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}
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else // x >= 0
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{
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if (y < x)
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{ // 0 .. 45 deg
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angle = Ifx_LutAtan2F32_fxpAnglePrivate(fy / fx); // ok
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}
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else
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{ // 45 .. 90 deg
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angle = (IFX_LUT_ANGLE_PI / 2) - Ifx_LutAtan2F32_fxpAnglePrivate(fx / fy); // ok
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}
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}
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}
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return angle & (IFX_LUT_ANGLE_RESOLUTION - 1);
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}
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float32 Ifx_LutAtan2F32_float32(float32 y, float32 x)
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{
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float32 angle;
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if (y < 0)
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{
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if (x < 0)
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{
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if (-y < -x)
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{ // 180 .. 225 deg
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angle = -IFX_PI + Ifx_LutAtan2F32_float32Private(-y / -x);
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}
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else
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{ // 225 .. 270 deg
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angle = -(IFX_PI / 2) - Ifx_LutAtan2F32_float32Private(-x / -y);
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}
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}
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else // x >= 0
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{
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if (-y < x)
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{ // 315 .. 360 deg
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angle = -Ifx_LutAtan2F32_float32Private(-y / x); // ok
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}
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else
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{ // 225 .. 270 deg
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angle = -(IFX_PI / 2) + Ifx_LutAtan2F32_float32Private(x / -y);
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}
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}
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}
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else // y >= 0
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{
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if (x < 0)
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{
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if (y < -x)
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{ // 135 .. 180 deg
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angle = IFX_PI - Ifx_LutAtan2F32_float32Private(y / -x); // ok
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}
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else
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{ // 90 .. 135 deg
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angle = (IFX_PI / 2) + Ifx_LutAtan2F32_float32Private(-x / y); // ok
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}
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}
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else // x >= 0
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{
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if (y < x)
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{ // 0 .. 45 deg
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angle = Ifx_LutAtan2F32_float32Private(y / x); // ok
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}
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else
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{ // 45 .. 90 deg
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angle = (IFX_PI / 2) - Ifx_LutAtan2F32_float32Private(x / y); // ok
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}
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}
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}
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return angle;
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}
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